Pegasus Spiele
FYFE (Edition Spielwiese)
German
All players start a game of FYFE with the same game board. In the course of a game, they then decide not only which wooden pieces they want to use, but also how they want to score them. In each round, they have the choice of placing one of two wooden pieces. If this is placed in a row or column that is not yet covered by a scoring tile, one must be placed immediately. To do this, the player can choose one of their remaining 15 scoring tiles. As soon as the task shown on it has been completed, it is turned over. Whoever completes a task first receives extra points. Bonus points are also awarded if two, three or even four scoring tiles are completed with the placement of a single wooden tile.
Good forward planning and placing the wooden pieces and scoring tiles at the right moment are worthwhile in this abstract placement game from Kosch. Lucky charms give players special abilities that they can use as soon as a lucky charm tile is drawn. As soon as all 25 spaces on the board are filled, the game ends. The person who was best able to combine their scoring tiles with the wooden pieces drawn will win the game of FYFE.
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